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What's the Barber Is Up To?


Let’s Make a Survival Game
Our simple first game had settlements, factions, multiple languages, trading, quests, realistic inventory, hunting, tracking, random encounters, bandits, The Changed, real survival lessons, a field guide, a fog-of-war map, changing weather, seasons, daylight, moon phases, food spoilage, injuries, an apocalypse mystery we had deliberately decided not to explain and maybe a poop meter. There was also supposed to be a larger story for people who wanted one and a pure survival sa

Dave "The Barber" Burdick
1 day ago8 min read
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